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Old Nov 06, 2006, 12:23 AM // 00:23   #1
Frost Gate Guardian
 
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Join Date: Oct 2005
Location: In a maze of twisty passages, all alike
Guild: Fifteen Over Fifty
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Default Junundu Wail should be counted as a resurrect skill

Like the title says, I would like to see the Wurm skill Junundu Wail changed so that it is counted as a resurrect skill. As it is right now, if you're playing with a full team of henchies and heroes, if you die during a mission, it's instant failiure, even though all 7 of your other party members could resurrect you. All I would like to see is the game notice that your party members can resurrect you and not consider it faliure if you only have ai alive.
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Old Nov 06, 2006, 12:41 AM // 00:41   #2
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Join Date: Aug 2005
Location: Aussie land
Guild: Australian Vengance Alliance
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Oddly enough I died whilst in a junundu, and the res timer started its countdown... but some hench wailed during the countdown and i was back up and the countdown stopped. was strange.
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Old Nov 06, 2006, 12:45 AM // 00:45   #3
Frost Gate Guardian
 
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Join Date: Oct 2005
Location: In a maze of twisty passages, all alike
Guild: Fifteen Over Fifty
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Yeah, that happens because when you get resurrected, you're no longer "without a way to resurrect," so the counter stops. That was my, point, they should count wail as a res so weirdness like this wouldnt happen.
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Old Nov 06, 2006, 12:58 AM // 00:58   #4
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Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
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Yes, I can resurrect my heros/henchmen when they die as Junundu, yet it does not work the other way around. Kind of odd.

Nonetheless, I still enjoy that mission immensely.
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